How to Make a Clicker Game on Scratch: A Beginner-Friendly Tutorial

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Introduction

Are you looking to create your very first clicker game on Scratch but don’t know where to begin? You’re in the right place! In my decade of teaching kids coding, I’ve found that clicker games are fantastic entry points into game development. They’re fun to build, easy to understand, and teach fundamental programming concepts that form the backbone of more complex games.

In this comprehensive guide, I’ll walk you through how to make a clicker game on Scratch from start to finish. Whether you’re a complete beginner or have some experience with Scratch coding, this tutorial will provide you with all the tools and knowledge you need to create an engaging clicker game that you can share with friends and the Scratch community.

What is a Clicker Game?

Before diving into the coding process, let’s understand what exactly a clicker game is. Clicker games (also known as idle or incremental games) are simple yet addictive games where the primary mechanic involves clicking to earn points, currency, or resources. These resources can then be used to purchase upgrades that make resource collection more efficient.

The beauty of clicker games lies in their simplicity and scalability. They start with basic mechanics but can evolve to include complex systems like:

  • Automatic resource generation
  • Multiple upgrade paths
  • Achievements and milestones
  • Prestige systems for restarting with bonuses

Popular examples include Cookie Clicker, Adventure Capitalist, and Clicker Heroes. These games have gained massive popularity due to their accessible gameplay and the satisfying progression loop they offer.

Getting Started with Scratch

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Scratch is a block-based visual programming language developed by MIT, perfect for beginners learning to code. If you’re new to Scratch, I recommend downloading the offline editor or using the online version at scratch.mit.edu.

In my experience teaching coding to kids, starting with the online version is usually easier as it doesn’t require installation and automatically saves your projects. To begin, you’ll need to:

  1. Create a free Scratch account
  2. Navigate to the “Create” button to start a new project
  3. Familiarize yourself with the Scratch interface:
    • Stage Area: Where your game will be displayed
    • Sprite Panel: Lists all characters and objects in your game
    • Block Palette: Contains all the coding blocks organized by category
    • Code Area: Where you’ll drag and drop blocks to create your code

If you’re completely new to Scratch, I recommend spending 15-20 minutes exploring the interface and trying out different blocks before starting your clicker game project.

Planning Your Clicker Game

Before writing a single line of code, let’s plan our clicker game. In my years of developing educational games, I’ve found that planning saves hours of debugging and reworking later.

Ask yourself these questions:

  1. What will players click on? (A cookie,an apple, a monster, a spaceship?)
  2. What resources will they earn? (Coins, points, stars?)
  3. What upgrades will you offer? (Auto-clickers, multipliers, special abilities?)
  4. What’s your game’s theme or story? (Space exploration, Fruit shop, cookie bakery, monster training?)

For this tutorial, we’ll create a simple fruit clicker game where:

  • Players click on an apple to earn points
  • Points can be spent on upgrades like auto-clickers and multipliers
  • The game includes visual and audio feedback for a more engaging experience

Let’s get started!

Step 1: Setting Up Your Game Environment

Every great clicker game starts with setting up the right environment. Let’s begin by creating our game backdrop and establishing our variables.

First, click on the Stage in the bottom right corner, then select the “Backdrops” tab. You can either:

  • Choose a backdrop from the library
  • Upload your own image
  • Create a custom backdrop using the paint editor

For our fruit clicker, a simple kitchen or bakery backdrop works well. I’ve found that clean, minimalist backgrounds help players focus on the gameplay elements.I’ve chosen a “stripes” backdrop for this game.

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Next, we need to set up our game variables:

  1. Go to the “Variables” section in the block palette
  2. Click “Make a Variable”
  3. Create the following variables:
    • points – tracks the player’s current points
    • automatic points per second-number of points the player earns automatically every second without clicking.

Make sure to set these variables as “For all sprites” since they’ll be used throughout the game.

In my experience developing game tutorials, properly named variables make the coding process much smoother, especially when we start adding more complex mechanics.

Step 2: Creating Your Clicker Sprites

Now let’s create the sprites for our game. We’ll need:

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  1. The Main Clickable Object: For our fruit clicker, we’ll need an apple sprite
  2. Upgrade Buttons: For purchasing auto-clickers and multipliers
  3. Visual Elements: Score displays and decorative elements

To create the apple sprite:

  1. Click the “Choose a Sprite” button
  2. Search for “apple” in the library or draw your own using the paint editor
  3. Resize the sprite to an appropriate size (not too big, not too small)

For the other clickable sprites:

  1. Add the “orange” sprite and the “fruit salad” sprites from the Sprite library.
  2. Resize the sprite to an appropriate size (not too big, not too small)

Make sure your main clickable object (the apple) is prominently positioned near the center of the stage. The clickable sprites should be placed where they don’t interfere with clicking but are easily accessible—usually along the bottom or sides of the screen.

Step 3: Programming the Score Mechanic

This is where our game comes to life! Let’s program the core clicking mechanic that will form the foundation of our clicker game.

First, select your apple sprite and add this basic script:

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This script initializes our game variables and increases the score whenever the apple is clicked.Automatic points per second is not updated yet.

In my experience teaching block coding, implementing the core mechanic first and making sure it works properly before moving on saves a lot of troubleshooting time later.

Step 4: Adding More Clickable Sprites and Rewards

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Next, let’s program the fruit platter sprite

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I’ve found that balancing upgrade costs is crucial for making a satisfying clicker game. If upgrades are too cheap, the game becomes too easy; if they’re too expensive, players get frustrated.

Step 5: Adding Sound Effects

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Sound adds another dimension to your clicker game. Let’s add sounds for:

  • Clicking the cookie
  • Purchasing upgrades
  • Milestone achievements

To add a click sound:

  1. Select your apple sprite
  2. Go to the “Sounds” tab
  3. Add a sound from the library (I recommend “Click” or “Pop”)
  4. Modify your clicking script to include sound:
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In my experience teaching game development, sound effects are often overlooked by beginners, but they’re one of the easiest ways to make a game feel professional and engaging.

Step 6: Creating a Save System

One important feature of clicker games is the ability to save progress. Since these games often involve long-term progression, players will want to close the game and return later.

Scratch doesn’t have built-in save functionality for offline use, but we can implement a simple cloud variable system if you’re using Scratch online:

  1. Create cloud variables by clicking “Make a Variable” and checking “Cloud Variable”
  2. Convert your existing variables to cloud variables (they’ll have a (☁) symbol)
  3. Your game will now automatically save progress for logged-in users

For local saving, we can use a workaround with the “ask and wait” block:

  1. Add a “Save Game” button sprite
  2. Program it with this script:

I’ve implemented this save system in classroom environments, and while it’s not ideal, it gives students an introduction to the concept of data persistence in games.

Step 7: Testing and Debugging

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Before sharing your game, thorough testing is essential. Here’s my testing checklist that I’ve developed over years of game development:

  1. Core Mechanics: Does clicking increase the score correctly?
  2. Upgrades: Do all upgrades work as expected?
  3. Balance: Is the progression curve enjoyable?
  4. Visual Feedback: Do all visual effects display correctly?
  5. Sound: Do all sound effects play at appropriate times?
  6. Edge Cases: What happens if you buy an upgrade without enough points?

To help with debugging, I recommend adding a debug mode:

This allows you to see all game variables at once, making it easier to identify issues.

In my work with young coders, I’ve found that teaching them to systematically test their games leads to much better final products and fewer frustrating bugs after sharing.

Bonus Tips for Advanced Clicker Games

If you’ve mastered the basics, here are some advanced features to take your clicker game to the next level:

  1. Multiple Resources: Add different types of currencies or resources
  2. Achievement System: Create rewards for reaching certain milestones
  3. Prestige System: Allow players to reset with bonuses after reaching a high score
  4. Animated Backgrounds: Make the background change as you progress
  5. Special Events: Random events that provide bonuses or challenges

I’ve found that introducing these elements one at a time helps avoid overwhelming new programmers while still allowing them to expand their skills.

Common Issues and Troubleshooting

Throughout my years of teaching Scratch programming, I’ve encountered several common issues with clicker games:

Issue 1: Variables Not Updating Correctly

  • Check that your variables are set to “For all sprites” if multiple sprites use them
  • Ensure you’re using the correct variable names in all scripts

Issue 2: Game Running Slowly

  • Reduce the number of clones created if any
  • Simplify complex animations
  • Use the “hide” block for sprites that aren’t currently needed

Issue 4: Upgrade Costs Not Balancing Well

  • Adjust the multipliers for upgrade costs
  • Test the game progression to ensure it remains challenging but achievable

Remember, game development is an iterative process. Don’t be afraid to test, adjust, and retest until your game feels just right.

Conclusion

Congratulations! You now have all the knowledge needed to create your own clicker game on Scratch. We’ve covered everything from setting up your game environment to implementing advanced features like visual effects and save systems.

Creating a clicker game is an excellent way to learn fundamental programming concepts like variables, conditionals,loops, and more. These skills will serve you well as you progress to more complex game development projects.

I encourage you to experiment with your own unique ideas and themes. The most successful games are those that bring something new to the table while building on established mechanics. Share your creation with the Scratch community, get feedback, and continue to refine your game.

Remember, the best way to improve your coding skills is through practice and iteration. Happy coding, and I can’t wait to see what amazing clicker games you create!

Want to learn more about Scratch coding? Check out our other tutorials:

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Poornima Sasidharan

An accomplished Academic Director, seasoned Content Specialist, and passionate STEM enthusiast, I specialize in creating engaging and impactful educational content. With a focus on fostering dynamic learning environments, I cater to both students and educators. My teaching philosophy is grounded in a deep understanding of child psychology, allowing me to craft instructional strategies that align with the latest pedagogical trends.

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