
Lesson 1 — Welcome to Coding World
● Introduction to coding platforms
● What is an algorithm?
● Understanding sequencing and instructions
● Scratch warm-up activity
● Angry Birds activity
● Computational thinking basics
Lesson 2 — Maze Masters
● Step-by-step commands
● Maze puzzles and navigation logic
● Planning before coding
● Understanding events and actions
● Predicting program outcomes
Lesson 3 — Debug Detective
● Spot mistakes in patterns
● Fix maze bugs
● Learn debugging habits
● Testing and improving solutions
● Finding and correcting logical errors
Lesson 4 — Everyday Algorithms
● Real-life algorithms: planting a seed
● Bee sequencing challenge
● Turn routines into code
● Understanding inputs and outputs
● Breaking big problems into smaller steps
Lesson 5 — Drawing with the Artist
● Sequencing shapes
● Coding patterns
● Connect coding with math
● Introduction to coordinates and direction
● Pattern recognition activities
Lesson 6 — Repeat Like a Pro
● Repeat blocks
● Treasure hunt with loops
● Angry Bird challenge
● Understanding efficiency in coding
● Repeating actions with fewer instructions
Lesson 7 — Nested Loop Lab
● Loops inside loops
● Bee collects nectar
● Shape patterns
● Creating repeated designs
● Understanding complex repetitions
Lesson 8 — Smart Decisions with If/Else
● Real-life conditions
● Harvesting challenge
● Bee logic puzzles
● Decision-making in programs
● Interactive problem-solving activities
Lesson 9 — Variables Unlock Creativity
● Variables made simple
● Artist with changing values
● Design challenge
● Store and update information
● Introduction to score tracking
Lesson 10 — Play Lab Fun
● Variables with characters
● Flappy Bird coding
● Interactive scenes
● Event-driven programming
● Character interactions
Lesson 11 — Functions Save Time
● Bee challenge
● Artist functions
● Reusable code blocks
● Organizing code efficiently
● Custom instructions and procedures
Lesson 12 — Minecraft Coding Quest I
● Loops in Minecraft
● Hero journey
● Problem-solving missions
● Pattern-based movement
Lesson 13 — Minecraft Coding Quest II
● Aquatic voyage
● Adventurer challenges
● Conditions and logic puzzles
● Strategy-based coding activities
Lesson 14 — While Loop Adventures
● While loops through stories
● Farmer challenge
● Play Lab scenes
● Repeating until a goal is reached
● Interactive loop challenges
Lesson 15 — Sprite Lab Stories● Create sprites
● Add behaviors
● Build a mini story
● Events and animations
● Character interactions
Lesson 16 — Virtual Pet Studio
● Design a pet
● Add interactions
● User-controlled actions
● Variables for pet needs
● Interactive feedback systems
Lesson 17 — Talk to Your Program
● Text and prompts
● User input mini project
● Ask-and-answer interactions
● Personalized responses
Lesson 18 — Collector Games Challenge
● Carrot collector
● Star collector
● Gem hunter scoring
● Collision detection basics
● Score tracking systems
Lesson 19 — Dance Party Finale
● Music and movement coding
● Animated celebration
● Event-based actions
● Creative coding showcase
Lesson 20 — Meet Scratch
● Sprites
● Backdrops
● Costumes
● Motion blocks
● Understanding the Scratch interface
● Introduction to events
Lesson 21 — Move and Explore
● Keypress movement
● Coordinates made simple
● Sprite navigation
● Interactive movement activities
Lesson 22 — Story Makers
● Sprite conversations
● Imaginary stories
● Broadcasting messages
● Scene transitions
● Storytelling with code
Lesson 23 — Mini Game Arcade
● Freeze game
● Little drummer
● Pong game
● Game mechanics basics
● Interactive gameplay logic
Lesson 24 — Loops and Forever Fun
● Repeat blocks
● Forever loops
● Jump and dance project
● Continuous animations
● Smart looping strategies
Lesson 25 — If This, Then That
● Conditionals
● Operators
● Touch logic
● Collision-based decisions
● Interactive game responses
Lesson 26 — Ask and Answer
● User input
● Chocolate challenge
● Personalized interactions
● Data collection through inputs
Lesson 27 — Variables in Action
● Calculator project
● Score tracking
● Counters and game points
● Dynamic value updates
Lesson 28 — Maze Challenge
● Maze game
● Dino jump
● Collision detection
● Player controls
● Game rule creation
Lesson 29 — Pen Magic
● Draw with code
● Follow mouse pointer
● Coordinate systems
● Creative pattern generation
Lesson 30 — Guessing Games
● Number guessing game
● Reverse counting
● Random numbers
● Logic-building challenges
Lesson 31 — Lists and Game Logic
● Rock Paper Scissors
● Lists vs variables
● Storing multiple values
● High-score systems
● Data organization activities
Lesson 32 — Cloning Power
● Create clones
● Snake game
● Dynamic object generation
● Obstacle creation systems
● Endless gameplay mechanics
Lesson 33 — Final Scratch Challenge
● Alarm and timer
● Odd/even logic
● Multiplication table
● Functions and custom blocks
● Integrated coding challenge
Lesson 34 — Meet App Builder
● What makes an app?
● Screens and components
● First button app
● Introduction to user interfaces
Lesson 35 — Buttons That Talk
● Click events
● Label changes
● Reaction apps
● Event-driven programming
Lesson 36 — Design Your First Screen
● Colors
● Layout
● App design basics
● User experience fundamentals
Lesson 34 — Meet App Builder
● What makes an app?
● Screens and components
● First button app
● Introduction to user interfaces
Lesson 35 — Buttons That Talk
● Click events
● Label changes
● Reaction apps
● Event-driven programming
Lesson 36 — Design Your First Screen
● Colors
● Layout
● App design basics
● User experience fundamentals
Lesson 40 — Screen Navigation
● Move between screens
● Create menu apps
● App flow design
● Navigation logic
Lesson 41 — Smart Utility Apps
● Calculator app
● Unit converter
● Using operators
● Real-world app development
Lesson 1 — Welcome to Coding World
● Introduction to coding platforms
● What is an algorithm?
● Understanding sequencing and instructions
● Scratch warm-up activity
● Angry Birds activity
● Computational thinking basics
Lesson 2 — Maze Masters
● Step-by-step commands
● Maze puzzles and navigation logic
● Planning before coding
● Understanding events and actions
● Predicting program outcomes
Lesson 3 — Debug Detective
● Spot mistakes in patterns
● Fix maze bugs
● Learn debugging habits
● Testing and improving solutions
● Finding and correcting logical errors
Lesson 4 — Everyday Algorithms
● Real-life algorithms: planting a seed
● Bee sequencing challenge
● Turn routines into code
● Understanding inputs and outputs
● Breaking big problems into smaller steps
Lesson 5 — Drawing with the Artist
● Sequencing shapes
● Coding patterns
● Connect coding with math
● Introduction to coordinates and direction
● Pattern recognition activities
Lesson 6 — Repeat Like a Pro
● Repeat blocks
● Treasure hunt with loops
● Angry Bird challenge
● Understanding efficiency in coding
● Repeating actions with fewer instructions
Lesson 7 — Nested Loop Lab
● Loops inside loops
● Bee collects nectar
● Shape patterns
● Creating repeated designs
● Understanding complex repetitions
Lesson 8 — Smart Decisions with If/Else
● Real-life conditions
● Harvesting challenge
● Bee logic puzzles
● Decision-making in programs
● Interactive problem-solving activities
Lesson 9 — Variables Unlock Creativity
● Variables made simple
● Artist with changing values
● Design challenge
● Store and update information
● Introduction to score tracking
Lesson 10 — Play Lab Fun
● Variables with characters
● Flappy Bird coding
● Interactive scenes
● Event-driven programming
● Character interactions
Lesson 11 — Functions Save Time
● Bee challenge
● Artist functions
● Reusable code blocks
● Organizing code efficiently
● Custom instructions and procedures
Lesson 12 — Minecraft Coding Quest I
● Loops in Minecraft
● Hero journey
● Problem-solving missions
● Pattern-based movement
Lesson 13 — Minecraft Coding Quest II
● Aquatic voyage
● Adventurer challenges
● Conditions and logic puzzles
● Strategy-based coding activities
Lesson 14 — While Loop Adventures
● While loops through stories
● Farmer challenge
● Play Lab scenes
● Repeating until a goal is reached
● Interactive loop challenges
Lesson 15 — Sprite Lab Stories● Create sprites
● Add behaviors
● Build a mini story
● Events and animations
● Character interactions
Lesson 16 — Virtual Pet Studio
● Design a pet
● Add interactions
● User-controlled actions
● Variables for pet needs
● Interactive feedback systems
Lesson 17 — Talk to Your Program
● Text and prompts
● User input mini project
● Ask-and-answer interactions
● Personalized responses
Lesson 18 — Collector Games Challenge
● Carrot collector
● Star collector
● Gem hunter scoring
● Collision detection basics
● Score tracking systems
Lesson 19 — Dance Party Finale
● Music and movement coding
● Animated celebration
● Event-based actions
● Creative coding showcase
Lesson 20 — Meet Scratch
● Sprites
● Backdrops
● Costumes
● Motion blocks
● Understanding the Scratch interface
● Introduction to events
Lesson 21 — Move and Explore
● Keypress movement
● Coordinates made simple
● Sprite navigation
● Interactive movement activities
Lesson 22 — Story Makers
● Sprite conversations
● Imaginary stories
● Broadcasting messages
● Scene transitions
● Storytelling with code
Lesson 23 — Mini Game Arcade
● Freeze game
● Little drummer
● Pong game
● Game mechanics basics
● Interactive gameplay logic
Lesson 24 — Loops and Forever Fun
● Repeat blocks
● Forever loops
● Jump and dance project
● Continuous animations
● Smart looping strategies
Lesson 25 — If This, Then That
● Conditionals
● Operators
● Touch logic
● Collision-based decisions
● Interactive game responses
Lesson 26 — Ask and Answer
● User input
● Chocolate challenge
● Personalized interactions
● Data collection through inputs
Lesson 27 — Variables in Action
● Calculator project
● Score tracking
● Counters and game points
● Dynamic value updates
Lesson 28 — Maze Challenge
● Maze game
● Dino jump
● Collision detection
● Player controls
● Game rule creation
Lesson 29 — Pen Magic
● Draw with code
● Follow mouse pointer
● Coordinate systems
● Creative pattern generation
Lesson 30 — Guessing Games
● Number guessing game
● Reverse counting
● Random numbers
● Logic-building challenges
Lesson 31 — Lists and Game Logic
● Rock Paper Scissors
● Lists vs variables
● Storing multiple values
● High-score systems
● Data organization activities
Lesson 32 — Cloning Power
● Create clones
● Snake game
● Dynamic object generation
● Obstacle creation systems
● Endless gameplay mechanics
Lesson 33 — Final Scratch Challenge
● Alarm and timer
● Odd/even logic
● Multiplication table
● Functions and custom blocks
● Integrated coding challenge
Lesson 34 — Meet App Builder
● What makes an app?
● Screens and components
● First button app
● Introduction to user interfaces
Lesson 35 — Buttons That Talk
● Click events
● Label changes
● Reaction apps
● Event-driven programming
Lesson 36 — Design Your First Screen
● Colors
● Layout
● App design basics
● User experience fundamentals
Lesson 37 — Inputs and Outputs
● Text boxes
● User entry apps
● Greeting app
● Input-processing-output model
Lesson 38 — Variables in Apps
● Store values
● Count clicks
● Score app
● Dynamic data handling
Lesson 39 — If/Else in Mobile Apps
● Decision-based screens
● Quiz app
● Smart user feedback
● Branching logic
Lesson 40 — Screen Navigation
● Move between screens
● Create menu apps
● App flow design
● Navigation logic
Lesson 41 — Smart Utility Apps
● Calculator app
● Unit converter
● Using operators
● Real-world app development
Lesson 42-43— Final Coding Project
Final Project Challenge
● Build a complete interactive game, story, or mobile app
● Combine events, loops, variables, conditions, lists, and functions
● Include animations, scoring, timers, and user interaction
● Showcase creativity and computational thinking
● Final presentation and evaluation
Little Coders is designed specifically for children aged 5–7 years who are taking their first steps into coding.
Not at all. This course is built for complete beginners.
No. Children use visual drag-and-drop coding tools designed for young learners.
Games, stories, animations, virtual pets, challenges, beginner apps, and a final showcase project.
Yes. Every session is taught live by a dedicated instructor.
Yes. Children receive an ItsMyBot Certificate of Completion after successfully completing the program.
A laptop or tablet with internet access is all that's needed.
Classes can be rescheduled with prior notice.
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