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Coding Games For Kids

How to Code a Snake Game on Scratch

Reading Time: 8 mins

Creating your own games is an exciting way to dive into programming. For beginners and young coders, Scratch offers an easy platform to bring creative ideas to life. Building a Snake Game on Scratch introduces you to essential game logic and sharpens your problem-solving skills. Imagine the thrill of watching your snake move across the screen, growing longer with each bite of food you collect. This project is a great way to understand loops, conditionals, and sprite interactions, making it an ideal starting point for your coding journey.


What Scratch Blocks Are Needed to Code the Snake Game?

To build a Snake Game on Scratch, you’ll use various blocks that control movement, detect collisions, and manage game logic. Understanding these blocks is essential for creating a fun and functional game.

Key Scratch Blocks:

  • Event Blocks:Control the movement with keys pressed
  • when space key pressed
  • broadcast and when I receive messages
  • Motion Blocks: Control the direction and movement of your snake sprite.
  • move [10] steps
  • point in direction [180]
  • Motion Blocks: Play sound when game is lost or won or while the snake bites the food
  • play sound
  • Control Blocks: Manage the flow of the game, including loops and conditionals.
  • forever
  • if <condition> then
  • wait [0.5] seconds
  • create clone of myself
  • when I start as a clone
  • delete this clone
  • Sensing Blocks: Detect interactions between sprites.
  • touching [sprite]?
  • Variables Blocks: Keep track of game scores and other dynamic elements.
  • set [score v] to [0]
  • change [score v] by [1]
  • Looks Blocks: Handle the appearance of sprites and game elements.
  • hide
  • show

By mastering these blocks, you lay the foundation for creating interactive and responsive game mechanics essential for your Snake Game.

How to Code the food for the Snake in Scratch?

In the Snake game, the apple sprite moves to random positions using the go to random position block whenever eaten. The score updates when the snake’s head touches the apple, using collision detection between the snake and the apple. Upon reaching a winning condition or losing, the game triggers sound effects using play sound until done for actions like eating food, winning, or losing.

  1. Hide the snake at the beginning
  2. Create a variable for score and initialize to 0
  3. Food appears randomly 

How to Add Scoring and Game winning Logic in Scratch?

Adding a scoring system and game over conditions makes your Snake Game more engaging and challenging for players.

Implementing the Scoring System:

  1. Creating a Score Variable:
  • Initialize Score:
    scratch when green flag clicked set [score v] to [0]
  • Updating Score:
    scratch when touching snake change [score v] by [1]
  1. Displaying the Score:
  • Use the show variable block to display the score on the screen.
  • Position the score display in a visible area without blocking the game view.

How to Code Movement for the Snake in Scratch?

Smooth and responsive movement is at the heart of any engaging game. In the Snake Game, controlling the snake’s direction and ensuring it moves continuously without sudden stops enhances the gaming experience.

Implementing Snake Movement:

  1. Setting Up Direction Controls:
  • Use Arrow Keys: Assign each arrow key to control the snake’s direction.
    • When the right arrow is pressed, set the snake’s direction to 90 degrees.
    • When the left arrow is pressed, set the snake’s direction to -90 degrees.
    • When the up arrow is pressed, set the snake’s direction to 0 degrees.
    • When the down arrow is pressed, set the snake’s direction to 180 degrees.
  • Block Setup Example:


Ensuring Continuous Movement:

  • Use Loops: Implement a forever loop to keep the snake moving in the current direction.
  • Adjusting Speed: Modify the wait time to control how fast the snake moves. A shorter wait time results in faster movement.

Troubleshooting Movement Issues:

  • Error Code: Snake Stops Responding
  • Cause: The loop may not be continuous or blocked by another script.
  • Solution: Ensure the forever loop is correctly implemented and there are no conflicting scripts that stop the movement.

By carefully programming the movement controls, your snake will glide smoothly across the screen, responding accurately to player inputs.

Adding Game Over Logic:

  1. Detecting Collisions:
  • Boundary Collision:
    • Use the touching [edge] block to detect when the snake hits the game boundaries.
    • Script Example:
      scratch if <touching [edge]?> then broadcast [game over v] end
  • Self-Collision:
    • Implement a way to detect if the snake touches itself, indicating a collision.
    • Script Example:
      scratch if <touching [snake body v]?> then broadcast [game over v] end
  1. Handling Game Over:
  • Display Game Over Message:
    • Hide the snake and show a “Game Over” message when a collision is detected.
    • Script Example:
      scratch when I receive [game over v] hide say [Game Over!] for (2) seconds stop [all v]

How to make the Snake grow using Cloning in Scratch?

  • when green flag clicked, show the body of the snake
  • Go to the head of the snake <button 3>
  • Use a forever loop for continuous movement
  • Create clones of the body
  • Setting the behavior of the clones:
  • when I start as a clone, wait for <score/5 sec>
  • delete this clone

Implementing Snake body Movement:

Setting Up Direction Controls:

  • Use Arrow Keys: Assign each arrow key to control the snake’s direction.
    • When the right arrow is pressed, set the snake’s direction to 90 degrees.
    • When the left arrow is pressed, set the snake’s direction to -90 degrees.
    • When the up arrow is pressed, set the snake’s direction to 0 degrees.
    • When the down arrow is pressed, set the snake’s direction to 180 degrees.

By integrating these elements, your Snake Game will provide clear feedback to players, enhancing the overall gaming experience.

Snake reaching for the apple, every bite makes it grow in size

How to code the winning and the losing screens?

Deciding the winning and the losing conditions:

Losing the game since the snake touches the edges:

Winning the game after reaching the winning score:

What Are Common Errors When Coding a Snake Game on Scratch?

Even with careful planning, encountering errors is a natural part of coding. Understanding common issues and their solutions ensures a smoother development experience.

Error Code: Snake Stops Responding

  • Cause: The movement loop is interrupted or conflicting scripts prevent continuous movement.
  • Solution:
  • Check Loops: Ensure the forever loop is correctly implemented without nested loops that might cause conflicts.
  • Script Order: Verify that no scripts are stopping the snake’s movement unintentionally.
  • Error Code: Boundary Collision Bug
  • Cause: The snake doesn’t detect collisions with the game boundaries accurately.
  • Solution:
  • Sensing Accuracy: Use precise sensing blocks like touching [edge]? to detect collisions.
  • Sprite Positioning: Ensure the game stage boundaries align with the sensing logic to prevent false positives or missed detections.

Error Code: Scoring Not Updating

  • Cause: The score variable isn’t increasing when the snake eats food.
  • Solution:
  • Broadcast Signals: Ensure that when the snake touches the food sprite, it broadcasts a signal to update the score.
  • Variable Linking: Confirm that the score variable is correctly linked and not being reset unintentionally elsewhere in the script.

Error Code: Snake growing infinite in size

  • Cause: Clones of the snakes body are not deleted
  • Solution:
  • <When I start as clone> <wait for score/5 sec> <delete this clone> Waiting time should depend on the score to ensure smooth logic

Troubleshooting Tips:

  • Use the “Show Variable” Feature: Display variables like score to monitor their real-time changes.
  • Test Incrementally: Build and test your game in small sections to identify where errors occur.
  • Consult Scratch Community: Utilize forums and tutorials for additional support and solutions.

By anticipating these common errors, you can efficiently debug your game and enhance its functionality.

Enhancing Your Snake Game: Advanced Customizations

Once the basic mechanics are in place, adding advanced features can make your Snake Game more enjoyable. These customizations also provide deeper insights into programming concepts.

Adding Levels with Increasing Difficulty

  1. Implementing Level Progression:
  • Track Score Milestones: Define score thresholds that trigger level advancements.
  • Increase Speed: Gradually decrease the wait time as the player progresses to make the snake move faster.
  • Block Example:
    scratch when green flag clicked set [level v] to [1] forever if <(score) > (10 * level)> then change [level v] by [1] change [wait time v] by [-0.1] end wait (wait time) seconds end

Introducing Obstacles or Bonuses

  1. Adding Obstacles:
  • Create Obstacle Sprites: Design sprites that appear randomly on the stage.
  • Collision Detection: Program the game to end if the snake touches an obstacle.
  • Script Example:
    scratch if <touching [obstacle v]?> then broadcast [game over v] end
  1. Incorporating Bonuses:
  • Bonus Items: Introduce items that provide extra points or temporary speed boosts.
  • Variable Management: Adjust the score or snake speed when bonuses are collected.

Allowing Customization Options

  1. Color Selection:
  • Snake Color Options: Provide choices for players to select the snake’s color before starting the game.
  • Background Themes: Allow players to choose different backgrounds to personalize their gaming experience.
  1. User Interface Enhancements:
  • Start Menu: Create a start screen where players can select options and begin the game.
  • Pause Functionality: Implement a pause feature to give players control over the game flow.

By adding these advanced features, your Snake Game becomes more dynamic and appealing, offering players a richer and more personalized experience.

Inspiring the Next Generation of Coders

Creating a Snake Game on Scratch is more than just building a game; it’s about fostering creativity, logical thinking, and a passion for technology. This project empowers beginners and young coders to explore the endless possibilities of programming.

Educational Value:

  • Understanding Game Logic: Learn how games operate, from sprite interactions to collision detection.
  • Developing Problem-Solving Skills: Overcome coding challenges and debug issues, enhancing critical thinking.
  • Encouraging Creativity: Design unique game elements, such as custom sprites and backgrounds, to express your creativity.

Building a Foundation for Future Learning:

  • Transitioning to Advanced Programming: The skills acquired in Scratch provide a solid foundation for learning more complex programming languages like Python or JavaScript.
  • Collaborative Projects: Share your game with the Scratch community, collaborate with peers, and receive feedback to improve your coding skills.

Emotional and Motivational Impact:

  • Sense of Achievement: Completing a game project boosts confidence and motivates continued learning.
  • Engaging Learning Experience: Combining creativity with technical skills makes learning enjoyable and impactful.

By embarking on the journey of coding a Snake Game on Scratch, you not only create a fun and interactive game but also build essential skills that pave the way for future success in the world of technology.


Creating a Snake Game on Scratch is an exciting adventure that blends creativity with technical skills. As you guide your snake through the game world, you’ll discover the details of programming and game design, laying the groundwork for more complex projects ahead. Enjoy the process, explore the possibilities Scratch offers, and let your coding journey grow.

For more tutorials and resources on Scratch game development, visit ItsMyBot – Scratch Tutorials.

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Poornima Sasidharan​

An accomplished Academic Director, seasoned Content Specialist, and passionate STEM enthusiast, I specialize in creating engaging and impactful educational content. With a focus on fostering dynamic learning environments, I cater to both students and educators. My teaching philosophy is grounded in a deep understanding of child psychology, allowing me to craft instructional strategies that align with the latest pedagogical trends.

As a proponent of fun-based learning, I aim to inspire creativity and curiosity in students. My background in Project Management and technical leadership further enhances my ability to lead and execute seamless educational initiatives.

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