The Complete History of Scratch Versions: From 2006 to 2025

Reading Time: 9 mins


Introduction: The Evolution of Visual Programming

Have you ever wondered how old is Scratch and how this revolutionary programming platform transformed from a simple educational tool into a global phenomenon? The history of Scratch versions is a fascinating journey that spans nearly two decades, reshaping how children and beginners learn programming concepts.

Since its initial scratch release date in 2006, MITโ€™s Scratch has undergone significant transformations, each version introducing groundbreaking features that made programming more accessible to millions of users worldwide. From the original desktop application to the modern web-based platform, understanding this evolution helps us appreciate how far visual programming has come.

In this comprehensive guide, Iโ€™ll walk you through every major Scratch version, exploring the key features, improvements, and the impact each release had on the programming education landscape. Whether youโ€™re a teacher, parent, or coding enthusiast, this journey through time will give you valuable insights into one of the most influential programming platforms ever created.


Scratch 1.0 (2006): The Foundation Era

The story begins in 2006, when MITโ€™s Lifelong Kindergarten Group, led by Mitchel Resnick, released the first version of Scratch. This inaugural release, known as Scratch 1.0, was a desktop application that introduced the world to visual programming through colorful, drag-and-drop code blocks.

Key Features of Scratch 1.0:

  • Desktop-only application for Windows, Mac, and Linux
  • Basic sprite manipulation with simple movement and appearance controls
  • Sound and music capabilities for creative projects
  • Sharing through the early Scratch website (scratch.mit.edu)
  • Community features allowing users to view and remix projects

During my years observing programming education, Iโ€™ve seen how Scratch 1.0 laid the foundation for what would become a programming revolution. The platformโ€™s core philosophyโ€”making programming as intuitive as playing with digital building blocksโ€”was evident from day one.

The early adopters of Scratch 1.0 were primarily educators and students in computer science classrooms. Projects created during this era were relatively simple compared to todayโ€™s standards, but they demonstrated the platformโ€™s potential for creative expression and logical thinking development.

Technical Specifications:

  • Programming Language: Built using Squeak (a Smalltalk implementation)
  • File Format: .sb files for project storage
  • System Requirements: Minimal hardware requirements for 2006 computers
  • Offline Functionality: Complete offline editing and project creation

The impact of Scratch 1.0 cannot be overstated. It proved that programming could be visual, intuitive, and funโ€”challenging the traditional text-based approach that had dominated computer science education for decades.


Scratch 1.1 to 1.4: Building Momentum

Following the success of Scratch 1.0, MIT released several incremental updates that refined the platform and added crucial features. The Scratch 1.4 release, in particular, became a milestone in the platformโ€™s evolution.

Scratch 1.1 (2007): First Improvements

  • Enhanced performance and stability fixes
  • Improved sprite editor with better drawing tools
  • Additional code blocks for more complex projects
  • Better project organization features

Scratch 1.2 (2008): Expanding Capabilities

  • New sensing blocks for interactive projects
  • Improved sound handling and audio quality
  • Enhanced sharing mechanisms within the community
  • Better support for different languages and localization

Scratch 1.3 (2009): Refining the Experience

  • Advanced costume and backdrop features
  • Improved code block organization
  • Better error handling and debugging tools
  • Enhanced project export options

Scratch 1.4 (2010): The Mature Desktop Version

By 2010, Scratch 1.4 had become the most stable and feature-rich desktop version of Scratch. This release included:

  • Comprehensive block library with over 100 different code blocks
  • Advanced sprite interactions and collision detection
  • Professional-quality sound and music tools
  • Robust project sharing and community features
  • Support for external sensors and hardware connections

During this period, I witnessed the growth of the Scratch community from a few thousand users to over 100,000 active members. The platformโ€™s educational impact was becoming undeniable, with schools worldwide adopting Scratch as their primary programming introduction tool.

The success of the 1.x series also highlighted some limitations of the desktop-only approach. Users wanted to access their projects from anywhere, collaborate in real-time, and share their creations more easily. These insights would drive the development of the next major version.


Scratch 2.0 (2013): The Web Revolution

The Scratch 2.0 release in 2013 marked a revolutionary shift in the platformโ€™s approach. For the first time, Scratch became available as a web-based application, fundamentally changing how users interacted with the platform.

Revolutionary Changes in Scratch 2.0:

  • Web-based programming environment accessible from any browser
  • Real-time collaboration features for shared projects
  • Cloud storage for automatic project saving
  • Enhanced graphics capabilities with vector graphics support
  • Improved user interface with better organization and accessibility

The transition to web-based programming wasnโ€™t just a technical upgradeโ€”it represented a philosophical shift toward universal accessibility. Students no longer needed to install software or worry about system compatibility. They could start programming instantly from any device with internet access.

Key Features That Changed Everything:

  1. Cloud Variables: Projects could now store data online, enabling persistent scores and multiplayer games
  2. Improved Sprite Editor: Vector graphics support allowed for scalable, high-quality artwork
  3. Better Sound Engine: Enhanced audio capabilities for more sophisticated projects
  4. Remix Culture: Easier remixing and sharing encouraged collaborative learning
  5. Mobile Compatibility: Basic mobile browsing support expanded the user base

Educational Impact:

During my work with various educational institutions, I observed how Scratch 2.0โ€™s web-based approach transformed classroom dynamics. Teachers could now easily:

  • Share projects with entire classes instantly
  • Provide real-time feedback on student work
  • Create collaborative programming exercises
  • Access projects from any school computer

The platformโ€™s user base exploded from hundreds of thousands to millions of active users during the 2.0 era. This growth phase established Scratch as the leading platform for programming education globally.

Technical Considerations:

  • Adobe Flash dependency limited some mobile devices
  • Internet requirement for full functionality
  • Server-side processing for project compilation and sharing
  • Backward compatibility with most 1.x projects

For educators and students interested in exploring game development, our guide on how to make a flappy bird game on scratch demonstrates the advanced capabilities that became possible with Scratch 2.0.


Scratch 3.0 (2019): Modern Programming for All

The Scratch 3.0 release in January 2019 brought the platform into the modern era, addressing the limitations of Flash-based technology while introducing powerful new features. This version represents the current state of Scratch development and continues to be actively maintained and updated.

Major Improvements in Scratch 3.0:

  • HTML5 and JavaScript foundation eliminating Flash dependency
  • True mobile support with responsive design
  • Enhanced accessibility features for users with disabilities
  • New programming blocks including advanced text-to-speech and translation
  • Improved performance and faster loading times

Revolutionary Features:

  1. Extensions System: Third-party hardware and software integrations
  2. Advanced Media Support: Better video and audio handling
  3. Machine Learning Integration: AI-powered features for advanced projects
  4. Collaborative Editing: Real-time multi-user project development
  5. Professional Development Tools: Advanced debugging and testing capabilities

Mobile Revolution:

The Scratch 3.0 mobile support transformed how users interact with the platform. Students can now:

  • Create projects on tablets and smartphones
  • Test their games on mobile devices
  • Share projects across multiple platforms seamlessly
  • Access the full Scratch experience anywhere

Hardware Integration:

One of the most exciting aspects of Scratch 3.0 is its hardware integration capabilities. The extensions system allows connection to:

  • Micro:bit microcontrollers for physical computing projects
  • LEGO Mindstorms robots for robotics programming
  • Raspberry Pi devices for embedded systems
  • Arduino-compatible boards for maker projects

For students interested in creating interactive projects, our tutorial on how to make a mario game on scratch for beginners showcases the advanced capabilities of the current version.

Current Development Status:

As of 2025, Scratch 3.0 continues to receive regular updates and improvements. The development team actively maintains the platform, adding new features and addressing user feedback. Recent updates have focused on:

  • Performance optimization for complex projects
  • Security enhancements for user data protection
  • New educational resources and tutorial content
  • Community moderation tools for safer interactions

Current Version Status and Future Outlook

What is the Current Version of Scratch?

As of July 2025, Scratch 3.0 remains the current and actively maintained version of the platform. While there have been rumors and speculation about Scratch 4.0 or Scratch 5.0, MIT has not announced any concrete plans for a major version release.

Ongoing Development:

The Scratch team follows a continuous improvement model rather than major version releases. Recent updates have included:

  • Enhanced AI integration for intelligent project suggestions
  • Improved collaboration tools for classroom environments
  • Advanced analytics for educators to track student progress
  • Better mobile optimization for smartphone users

Future Possibilities:

While no official Scratch 4.0 release date has been announced, the community speculates about potential future developments:

  • Virtual Reality integration for immersive programming experiences
  • Advanced AI assistance for automated code generation
  • Professional development pathways bridging to text-based programming
  • Enhanced multiplayer capabilities for collaborative projects

Community Growth:

The Scratch community has grown exponentially, with over 100 million projects created and millions of active users worldwide. This growth drives continuous platform improvements and feature development.

For educators looking to maximize their use of the current version, our comprehensive guide on scratch coding for kids benefits and tips provides valuable insights into effective teaching strategies.


Impact on Education and Programming

Educational Transformation:

The history of Scratch versions represents more than technological evolutionโ€”it documents a fundamental shift in how we approach programming education. Each version has contributed to making programming more accessible, engaging, and effective for learners of all ages.

Research and Results:

Multiple studies have demonstrated Scratchโ€™s effectiveness in developing:

  • Computational thinking skills in elementary students
  • Problem-solving abilities across age groups
  • Creative expression through programming
  • Collaboration skills in team-based projects

Global Adoption:

Scratchโ€™s evolution has enabled its adoption in over 150 countries, with educational curricula specifically designed around the platform. The progression from desktop-only to web-based to mobile-compatible has removed barriers to access worldwide.

Professional Development:

Many students who started with early Scratch versions have gone on to pursue careers in technology, demonstrating the platformโ€™s effectiveness as a programming foundation. The skills developed through Scratch transfer effectively to professional programming languages and environments.

For students ready to advance their skills, our guide on how to create a snake game in python provides an excellent transition pathway to text-based programming.


Frequently Asked Questions

When was Scratch first released?

Scratch was first released in 2006 by MITโ€™s Lifelong Kindergarten Group. The initial Scratch 1.0 version was a desktop application that introduced visual programming to the world.

How many versions of Scratch have been released?

There have been three major versions of Scratch:

  • Scratch 1.0 (2006) โ€“ Desktop application
  • Scratch 2.0 (2013) โ€“ Web-based platform
  • Scratch 3.0 (2019) โ€“ Modern HTML5 platform

What is the current version of Scratch in 2025?

As of 2025, Scratch 3.0 remains the current version, with continuous updates and improvements being released regularly.

Will there be a Scratch 4.0?

While no official Scratch 4.0 release date has been announced, the MIT team continues to develop new features and improvements for the current version.

How can I access old Scratch projects?

Most projects from Scratch 1.0 and Scratch 2.0 can be opened in the current version, though some features may need updating. The platform maintains backward compatibility for educational continuity.

What programming languages inspired Scratch?

Scratch was built using Squeak (a Smalltalk implementation) and drew inspiration from Logo, a programming language designed for education.

For more information about getting started with Scratch, visit our comprehensive guide on how to download scratch 3.


Conclusion: The Continuing Evolution

The history of Scratch versions tells a story of continuous innovation, educational impact, and community growth. From the pioneering Scratch 1.0 in 2006 to the modern Scratch 3.0 platform of today, each version has built upon the vision of making programming accessible to everyone.

As we look toward the future, Scratch continues to evolve, incorporating new technologies and pedagogical approaches while maintaining its core mission of empowering learners through creative coding. The platformโ€™s journey from a simple desktop application to a global educational phenomenon demonstrates the power of thoughtful design and community-driven development.

Whether youโ€™re a student taking your first steps in programming, an educator seeking effective teaching tools, or a developer interested in the evolution of educational technology, the Scratch version history offers valuable insights into how technology can transform learning.

The next chapter of Scratchโ€™s story is being written by millions of users worldwide, each contributing to a platform that has fundamentally changed how we think about programming education. As new versions and features continue to emerge, one thing remains constant: Scratchโ€™s commitment to making programming accessible, engaging, and fun for learners of all ages.

Related Reading:

Tags

Share

Sandhya Ramakrishnan

Sandhya Ramakrishnan is a STEM enthusiast with several years of teaching experience. She is a passionate teacher, and educates parents about the importance of early STEM education to build a successful career. According to her, "As a parent, we need to find out what works best for your child, and making the right choices should start from an early age". Sandhya's diverse skill set and commitment to promoting STEM education make her a valuable resource for both students and parents.

Related posts