A gamified approach to learning! Start learning to program using this visually appealing easy-to-understand- block coding interface with Scratch.

Module 1: An introduction to the software and hardware.

  • What is a machine?
  • Machine vs Human
  • How do we communicate with a robot?
  • What is a program?
  • Software installation
  • Learning about different sensors
  • Activity!

Module 2: Meet the Robo1: Learn to build the first Robo- model!

  • Hardware components in the smart lamp model
  • Assemble and build the Robo!
  • Initial setup and getting familiar with the interface.
  • Concept of block coding
  • Classroom activity
  • Assessment-Quiz

Module 3: Color My World! Color displays in ultrasonic sensor

  • Using RGB elements to display colors.
  • Color mixing with activities
  • Program the robot to display colors in the ultrasonic sensor.
  • Introduction to online firmware
  • Activity

Module 4: ABC Of Coding: Learning programming fundamentals.

  • Conversations with “broadcast” block.
  • Understand Variables and how to store data.
  • Keypress with variables
  • “Vowel check” using conditional statements.
  • “Sprite jump” with loops.
  • “Freeze dance” game!
  • Taking user inputs
  • Basic math operators
  • Logical operators and, or, not
  • Assessment

Module 5: Visual Treat; “Everything you see” with LED Display!

  • How do we see color?
  • Blacks Vs White?
  • Rainbow with onboard RGB LED
  • What are pixels?
  • Switch on the Border pixels!
  • Row and column shift with variables
  • Draw horizontal and vertical lines.
  • String, number, and time displays.
  • Show your name and a message!
  • Activity!

Module 6: Smile, please! Emojis, and animation!

  • Bitmaps vs vector images
  • Use bitmaps to create emojis!
  • Blink-eye effect!
  • Keyboard emojis
  • Project- Your first animation!

Module 7: The entertainer; Play music with a buzzer!

  • Why do we hear the sound?
  • Buzzer component
  • Notes and beat.
  • Happy Birthday!
  • Jingle bells!
  • Project- Create music!

Module 8: Game Arena! Use programming fundamentals to create the perfect games!

  • Maze game with conditions and color sensing
  • “Apple catching game” with loops and sprite sensing.
  • Number guessing with conditions and loops.
  • Activity! Make your own game!

Module 9: Hit Ok with the IR Remote control!

  • Infra-Red waves and Line of Sight
  • How does the remote control work?
  • Control LED displays with IR inputs
  • Nested-if conditions
  • Change colors with the remote
  • Move the sprites and make your games with the remote.
  • Activity!

Module 10: Make way for me! Scrolling displays on LED

  • Why do we need to scroll?
  • Horizontal vs vertical scrolling
  • Scroll texts and emojis.
  • Multiple scrolled emojis with remote control
  • VIBGYOR scrolling with remote control.
  • Activity!

Module 11: Draw me! Shapes on LED!

  • Understanding Nested loops
  • Basic shapes
  • Pixels row-by-row display
  • Activity!

Module 12: One Plus One- Math module

  • Random number generation
  • Even/Odd
  • Number display; forward and reverse.
  • Calculator with choice

Module 13: Social Distancing! Distance measurement with ultrasonic sensor!

  • Measure the distance!
  • Traffic lights simulation
  • Scroll safe, and unsafe zone messages!
  • One-meter distance
  • Project

Module 14: Meet the Robo11! Smart car model!

  • Hardware components for the model
  • Build the smart car!
  • Test the car with remote control!
  • Activity!

Module 15: Cover the tracks! Drawing tracks with the car!

  • The “S track”!
  • Square-shaped track.
  • Rectangle and triangle tracks
  • Activity! Draw your own track!

Module 16: Smart car with obstacle avoidance!

  • Measure the distance to the obstacle!
  • Autonomous car
  • Stop the car at the required distance!

Module 17: I can see! I can hear! Using light, and sound sensors!

  • Measure light and sound intensities in your room!
  • Time of the day with light sensor
  • Silence please with the sound sensor
  • Dancing car with light and sound
  • Disco program with sound and light
  • Even/Odd claps
  • Make your alarm ring!
  • Corridor lamp
  • Project

Module 18: Follow me! Using line follower!

  • How does it work?
  • Black Vs White?
  • Line counting
  • Line follower

Module 19: Bluetooth Module

Open A World Full of Possibilities

Teaching fundamental programming to children, especially at a young age, opens up a world of possibilities for them to develop and prosper. Learning to code encourages critical thinking in children and prepares them for a society that is becoming increasingly tech-driven.

Scroll to Top